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Game Dev Unity

Sanctum of the Evergreen: Solitude

Play It Here A 2D wave defence game created in Unity by 8 people for a uni project. Our task was to create a game in 3 weeks while emulating a small studio.The team was comprised of core lead roles;The Producer,Design Director,Art Director,Tech Director,QA Director, Plus additional developers we “hired” for our project.2 x Artists1 […]

Categories
Game Dev Unity

Wondering Sole Driver

Play It Here This is a game I designed and coded with my classmates Hugo & John. Our task was to create a game in 3 weeks with the following themes in mind; It was an exercise in rapid development, decision making & team work.We decided to make a game like Shopping Cart Hero, which […]

Categories
Game Dev Unity

Mans Best Friend Game

Play It Here A 3D adventure game about travelling through a large, harsh snowy environment with your dog companion, looking for the last bastion of warmth in a world freezing over.You avoid, or confront, wolves and bears and try and stay warm by collecting warm thermoses or finding fires by campsites. This was a game […]

Categories
Unity Scripting

A Simple LOD Handler for Unity

A Level Of Detail Script used for switching out low-poly models for high-poly models as the player approaches the objects for larger scale levels to help with game optimization! I made this system to help with larger levels in mind to not impact graphics performance. Its rather simple in its function; the LOD_Handler.cs finds all […]

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Uncategorized

My Souls-like Game #Update_001

Having used what I learnt from the previous episodes about Animations and Animation Events, I added 2 types of jumping and implement Animation Events to render the box collider of the player disabled for 13 frames on the roll jump, so player can clear chest high walls.I also tidied my animator and added transitions from […]

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Uncategorized

My Souls-like Game #Update_000

So I’ve been following along to a fantastic YouTube tutorial series by Sebastian Graves (check it out here) which aims to create a souls-like game within the Unity Engine.I’ve been following along and am up to Ep 11 and decided to post my progress here so I can see the development myself and look back […]