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Game Dev Unity

DECEPTECHO

Play It Here A 3D, first-person, story-driven, mind trip through the labyrinth of the human brain. ‘Deceptecho is a mini-production piece created by myself and Tahnee Evans. The goal is to travel through an ever-changing maze, collecting the player characters memories and facing their flaws to get the rogue AI, which has imprisoned you here, […]

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Game Dev Unity

Wondering Sole Driver

Play It Here This is a game I designed and coded with my classmates Hugo & John. Our task was to create a game in 3 weeks with the following themes in mind; It was an exercise in rapid development, decision making & team work.We decided to make a game like Shopping Cart Hero, which […]

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Game Dev Unity

Mans Best Friend Game

Play It Here A 3D adventure game about travelling through a large, harsh snowy environment with your dog companion, looking for the last bastion of warmth in a world freezing over.You avoid, or confront, wolves and bears and try and stay warm by collecting warm thermoses or finding fires by campsites. This was a game […]

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Game Dev Unreal Engine

Environment Practice

With this project I once again followed the teachings of Youtuber Unreal Sensei, utilising his 5 hour tutorial on UE5.1 All assets were supplied by Unreal Sensei or Quixel Bridge, this is merely me arranging things in a pretty way. This tutorial walks you through landscape building, large, medium & small details (rocks/ledges, trees/bushes, grasses/flowers). […]

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My Souls-like Game #Update_001

Having used what I learnt from the previous episodes about Animations and Animation Events, I added 2 types of jumping and implement Animation Events to render the box collider of the player disabled for 13 frames on the roll jump, so player can clear chest high walls.I also tidied my animator and added transitions from […]

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Uncategorized

My Souls-like Game #Update_000

So I’ve been following along to a fantastic YouTube tutorial series by Sebastian Graves (check it out here) which aims to create a souls-like game within the Unity Engine.I’ve been following along and am up to Ep 11 and decided to post my progress here so I can see the development myself and look back […]