So I’ve been following along to a fantastic YouTube tutorial series by Sebastian Graves (check it out here) which aims to create a souls-like game within the Unity Engine.
I’ve been following along and am up to Ep 11 and decided to post my progress here so I can see the development myself and look back when things have changed!
So far I have a character controller, walking, running, rolling, backsteps, attacks & falling (wow this took so much more work than I thought), and also have a light weapon equip system, a damage system and animations to match.
Below is a video of my progress so far; but there will be more to come…
All my work is saved on GitHub, and code so far for this project open to the public for viewing!
Check check check it out: https://github.com/PavLovesDog/CB_DS-in-Unity