With this project I once again followed the teachings of Youtuber Unreal Sensei, utilising his 5 hour tutorial on UE5.1
All assets were supplied by Unreal Sensei or Quixel Bridge, this is merely me arranging things in a pretty way.
This tutorial walks you through landscape building, large, medium & small details (rocks/ledges, trees/bushes, grasses/flowers). It is still a work in progress, but I have completed the landscape, environment structure, most of the large detail, a large portion of the medium detail. Yet still to do the small detail.
I made heavy use of the Nanite function for models and foliage, so this is not the best case scene for a game.
I set up a couple of vantage points early on and noted progress at each point. below you can see how the scene has evolved!
Overview 1
Castle View 1
Castle View 2
Rock Placement
Probably the most time consuming thing was (and still is) the placement of the cliffs/rocks, though it was very satisfying upon completing each area.
Beauty shots of progress so far…
More to come!