Categories
Unity Scripting

A Simple LOD Handler for Unity

A Level Of Detail Script used for switching out low-poly models for high-poly models as the player approaches the objects for larger scale levels to help with game optimization! I made this system to help with larger levels in mind to not impact graphics performance. Its rather simple in its function; the LOD_Handler.cs finds all […]

Categories
Game Dev Unity Unity Scripting

Medieval Frogger

Play It Here This project was a small game I worked on for a subject of my Bachelor course. It is a 2D frogger-style game with my own medieval theme overlaid on top! All the coding and most sound was done by me. the art assets and music were found on opengameart.org The goal of […]