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Game Dev Unity

DECEPTECHO

Play It Here A 3D, first-person, story-driven, mind trip through the labyrinth of the human brain. ‘Deceptecho is a mini-production piece created by myself and Tahnee Evans. The goal is to travel through an ever-changing maze, collecting the player characters memories and facing their flaws to get the rogue AI, which has imprisoned you here, […]

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Game Dev Unity

Sanctum of the Evergreen: Solitude

Play It Here A 2D wave defence game created in Unity by 8 people for a uni project. Our task was to create a game in 3 weeks while emulating a small studio.The team was comprised of core lead roles;The Producer,Design Director,Art Director,Tech Director,QA Director, Plus additional developers we “hired” for our project.2 x Artists1 […]

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Game Dev Unity

Woodland Worth

Play It Here Woodland Worth is another game I designed & programmed within Unity with my friend, Tahnee, for an assessment. Our artist, Savi, handled the look.Our task was to mash together 2 popular styles of games with 3 themes mashed in. Themes Mash-up We chose a 2D Farming Sim/Tower Defence/Survival game with the goal […]

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Game Dev Unity

Wondering Sole Driver

Play It Here This is a game I designed and coded with my classmates Hugo & John. Our task was to create a game in 3 weeks with the following themes in mind; It was an exercise in rapid development, decision making & team work.We decided to make a game like Shopping Cart Hero, which […]

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Game Dev Unity

Mans Best Friend Game

Play It Here A 3D adventure game about travelling through a large, harsh snowy environment with your dog companion, looking for the last bastion of warmth in a world freezing over.You avoid, or confront, wolves and bears and try and stay warm by collecting warm thermoses or finding fires by campsites. This was a game […]

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Game Dev Unity Unity Scripting

Medieval Frogger

Play It Here This project was a small game I worked on for a subject of my Bachelor course. It is a 2D frogger-style game with my own medieval theme overlaid on top! All the coding and most sound was done by me. the art assets and music were found on opengameart.org The goal of […]