Scene 1: “Kinetic Sculpture Interpretations” With these 2 scenes I aimed to capture the spirit of IRL kinetic sculptures. The first inspiration was WHITEVOIDS “Fluidic”. The second inspiration was drawn from Berndnauts “Indoor Cloud”, “Nimbus” in the Walt Disney Concert Hall & “Cloud” by Caitlind R. C. Brown & Wayne Garrett. Scene 2: “The Mage […]
Category: Houdini SideFX
VFX Exploration
Here is a collection of different experiments and exercises I created in Houdini SideFX whilst I was studying it. I found the program to be robust, and complicated. But when you started to get the hang of it you could put some really cool stuff together! Also, just when you think you have a grip […]
This sequence was constructed from a template given to me by my teacher to create an eerie scene where a magic orb burst from the ground and its magic destroys its environment. I did originally plan to have more destruction within the environment, especially towards the end for a final explosion. But it turned into […]
Ident – Procedural Animation
A short Ident I created at Uni using some procedural animation techniques ( a better quality vid is coming in the future…) My Behance blog posts outlines the process I underwent to arrive at the finished product! (scroll down to week 6 – 8. (apologies for the mega long blog without links to sections… will […]
Animation Principles
A short animation Created in Houdini showcasing some animation principles I created a Behance blog which shows my week to week progress. This is demonstrated from week 1 – 4